--[[/**
-- * 
蕾拉将自己普攻伤害的[0]%转化为生命值治疗生命值最低的友军
-- *
-- */]]

---@class BuffEffect83100 : BaseBuffEffect
BuffEffect83100 = ClientFight.CreateClass("BuffEffect83100", ClientFight.BaseBuffEffect)
local t = BuffEffect83100

---@param fight Fight
---@param buff FighterBuff
function t:action(fight, buff, ...)
 local parameters = {...};
 local fighter = buff.target;
 local trigger =  parameters[1];
 fighter.paramemters[SkillEffect83101.BUFF_EFFECT_PARAMETERS .. buff.modelId] = tostring(trigger.fighterId);


 SkillRoleMgr.savePathFile( "[" .. fight.frame .. "][EFFECT]Fighter " .. buff.target.fighterId .. " Buff"
         .. buff.modelId .. " 触发指定目标替换技能buff, 目标" .. trigger.fighterId);
    return ClientFight.BaseBuffEffect.action(self, fight, buff, ...);
end

t.New()